Lead Roku Software Engineer - ESPN (Remote USA)

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Résumé du poste:

Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. 

Here are a few reasons why we think you’d love working here:

Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

As part of the Living Room Devices, Roku Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on one of the most popular streaming devices on the market.

Job Summary:

We’re looking for experienced Lead-level Software Engineer for the Roku Client Application Engineering Team, where you’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on Roku streaming devices and smart TVs. We’re looking for an engineer who, ideally, has experience in BrightScript and is ready to write client apps that provide the best experiences for our viewers.

Responsibilities and Duties of the Role:

  • Be a critical member of a team of engineers responsible for building our client app experiences in BrightScript, using the Roku SceneGraph SDK

  • Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code

  • Have the opportunity to contribute to the development of tools and systems outside of the Roku apps, such as JavaScript- & React-based web tools, gulp build scripts, AWS configurations, and Node.js services

  • Work with Roku to vet new hardware, firmware and certification requirements from a client application perspective

  • Collaborate closely with our client SDK engineering, design engineering, services engineering teams and product owners to help understand and communicate requirements and device limitations

  • Required Education, Experience/Skills/Training:

    Basic Qualifications:

  • At least 7 years of development experience with a client-side development stack, ideally with at least 2 years BrightScript experience

  • Experience with MVVM (Model-View-ViewModel) architecture

  • Candidates will be expected to be proficient in technical design and development of generalized solutions, such as reusable utilities and UI components, and generalized logic that can be consumed by multiple applications 

  • Candidates should have experience mentoring junior level team members

  • Preferred Qualifications:

  • Extensive experience creating beautiful, rich, performant user interfaces, including implementing pixel-perfect designs and animations

  • Experience working on user interface-level code and knowledge of common patterns, architectures, and approaches to present a data-driven UX to viewers

  • Familiarity with development and troubleshooting on set-top boxes or Smart TVs

  • Experience working on a range of devices with varying performance and capabilities

  • Experience with configuration-driven development

  • Experience with performance optimization and feature degradation techniques

  • Experience creating and extending templated controls, and writing custom controls

  • Experience with asynchronous and concurrent code

  • Experience with unit testing and related patterns

  • Experience with JavaScript client- and server-side development

  • Experience with DevOps, gulp scripts, Jenkins and AWS

  • Required Education: 

  • Bachelor’s degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience


  • The hiring range for this remote position is $145,000 to $194,400 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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